target_sources(${APP_NAME}
  PRIVATE
    ${CMAKE_CURRENT_SOURCE_DIR}/JniBridgeC.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/JniBridgeC.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperAllocator.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperAllocator.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperDefine.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperDefine.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperDelegate.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperDelegate.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperLive2DManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperLive2DManager.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperModel.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperModel.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperPal.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperPal.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperSprite.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperSprite.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperTextureManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperTextureManager.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/LWallpaperView.hpp
    ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.hpp
)
